![]() ![]() Secondary group support stats that help you in other ways like: movement speed, pickup radius, single resist, resource gain, experience gain, magic find, etc. ![]() ![]() Primary group combat useful stats like: core attributes, armor, critical chance and damage, health regen, splash damage, etc. To fix this Blizzard decided to split item stats in 2 groups(Primary and Secondary) and divide them in 4:2 or 3:3 ratio on all items, so now every item will contribute something to your combat power and will have some support skills. Items that got half of both should have been ideal for game but were still underpowered compared to those with all combat useful stats. making them a much better choice than some items that would get just support things like move speed, pickup radius, gold find, etc. the problem with item drops was that some items would get all combat useful stats like damage, health, crit, etc. ![]()
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